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Session 2
Sat 9-12

Session 4
Sat 5-10
Session 1
Fri 5-10
Session 3
Sat 1-4
Session 5
Sun Open

No Details


Event name

GM

Period/Era

Event:        Rules: Yojimbo

Period/Era: Medieval Japan       Scale: 32mm

GM: JC McDaniel       Club:        Sponsor:

Skirmish level tabletop miniatures war game set in Feudal Japan. Rules and miniatures designed by JCFigures (www.jcfigures.com).

Event: "Traffic Jam in Helmand Province"        Rules: Force on Force by Ambush Alley Games

Period/Era: Helmand Province-Afghanistan 2009       Scale: 20mm

GM: Tim Spakowski       Club:        Sponsor:

Local Taliban and Al-Qaeda operatives have taken over a section of a Main Supply Route. British Forces, working in conjunction with Afghan National Army are tasked to clear the road and rid the area of danger.

Event: American Heritage Classic DOGFIGHT        Rules: MB Classic Dogfight

Period/Era: WWI       Scale: 1/72

GM: Ken Van Pelt       Club: Secondhand Lions       Sponsor:

Dogfight is one of the American Heritage games in the "Command decision" series of wargames published by Milton Bradley circa 1961-65. Definitely not for the hardcore wargamer, Dogfight is a light version of WWI air combat. The Germans and Americans each get 6 biplanes divided into 2 squadrons of 3 planes each. Each squadron gets a hand of combat maneuver cards and players move one plane from each squadron engaging and evading each other. For each plane shot down you receive an ace token that entitles you to hold a larger hand of cards. Anti-Aircraft guns guard each home squadron and the lucky flyer has the opportunity to strafe the enemies planes on the ground. A great introductory wargame with easy to learn rules

Event: Battle of France (WWII)        Rules: Rapid Fire Modified Rules

Period/Era: WWII (Early War)       Scale: 15mm

GM: Scott R. Davis       Club: N/A       Sponsor: N/A

The German army is steamrolling through France. The French must stop them from exiting the board. There will be planes, tanks, cannons, and tanks from this era.

Event: Battle of the Black Sea        Rules: Ambush Alley Variant

Period/Era: Modern       Scale: 15mm

GM: Phil & Joe Hartman       Club:        Sponsor:

Competing militia groups must band together to push out neo-colonial invaders

Event: Battleball        Rules: Battleball

Period/Era: Sci-Fi       Scale: O

GM: Ted Conn       Club: Secondhand Lions       Sponsor:

Global football has moved beyond the restrictive rules of the US Football League. Physical enhancements have made the sport more intense and more deadly. Players have developed distinctive skills to overpower enemy players. Some are fast. Some are strong. All are out to eliminate their opponents. Plan your strategy to get safely into the end zone. Your opponent will do everything he can to destroy your players and take possession of the ball. Can you overpower them and score a touchdown? Score two touchdowns and youll be the Battleball champ! Single or double-elimination tourney, based on number of contestants. Will you win the Battleball trophy?

Event: Big Battle DBA: The Battle of Ipsos        Rules: DBA rules version 2.2

Period/Era: 301 BC       Scale: 15 mm

GM: Mike Sanderson and Steve Gross       Club:        Sponsor:

A 15 mm replay of the Battle of Ipsos. The battle that determined the final fate of Alexanders empire.

Event: Board Games        Rules: Varied

Period/Era: Varied       Scale:

GM: Patrick Schmitt       Club: Ravens Role Playing Gamers       Sponsor: Benedictine College

Event: Chotusitz 17.May 1742        Rules: Warfare in the Age of Reason (AOR)

Period/Era: War of Austrian Succession/First Silesian War       Scale: 15mm

GM: Mark Pretzel       Club:        Sponsor:

Prince Charles of Lorraine and the Austrian army enter Bohemia with the intention of retaking Prague from the Prussians. The Prussian army had divided in two and the Austrians had an opportunity to catch and defeat each individually. Unfortunately, Charles was hesitant and by the time he attacked, the Prussian forces had been able to rejoin. It was the first and only major battle initiated by the Austrians during the war and ended in a decisive Prussian victory. 30,000 Austrians with 40 cannon v. 28,000 Prussians with 88 cannon. "Most states have in army. In Prussia, the army has a state." -- Voltaire

Event: CIVIL WAR        Rules: HOMEGROWN

Period/Era: 1864       Scale: 15MM

GM: PAUL M. LICKTEIG       Club: HATSOFF       Sponsor:

THE YEAR IS 1864, AND AFTER THE SETBACKS OF 1863 THE CONFEDERATE FORCES HAVE YET TO CAPITULATE TO THE YANKEE INVADERS. THE REBELS HAVE MUSTERED ENOUGH STRENTH TO MEET THE UNION ON THEIR HOME GROUND. CAN THE UNION DELIVER THE KNOCKOUT BLOW, CAN THE REBELS BRING THE UNION TO THE PEACE TABLE? THIS WILL BE THE LARGEST CONCENTRATION OF 15MM FIGURES AT RECRUITS WITH OVER 5,000 FIGURES TAKING THE FIELD.

Event: Civil War Ironclads        Rules:

Period/Era: American Civil War       Scale:

GM: Bernard Harris       Club:        Sponsor:

Its the age of steam and iron and the Union and Confederate Ironclads are fighting for dominance once again along the East Coast of North America. Do you have what it takes to command a iron ship of brave sailors and impose your will on the enemy. Can you stay afloat and live??? This is a game for Civil War naval gaming beginners or experts. Its free wheeling slug fest and no battles is ever the same. So come ready to have fun, throw some dice and see if you can change history.

Event: Command and Colors: Ancients        Rules: Command and Colors: Ancients (EPIC rules)

Period/Era: Punic Wars       Scale: 15mm

GM: Chris Cluckey and Jamie Mott       Club: Tulsa Area Wargame Confederation       Sponsor:

Hannibal and his Carthaginian army emerge from the Pyrenees Mountains on their way to Italy, and are confronted by Gallic tribesmen intent on defending their lands. As Hannibal, can you clear the way to Rome, or will you defend your Gallic homes from the Punic interlopers?

Event: Crimson Skies: Chasing Hitler        Rules: "Old School" Crimson Skies

Period/Era: 1937 "Fantasy" Air Combat       Scale: 1/200

GM: Chris Cluckey and Jamie Mott       Club: Tulsa Area Wargame Confederation       Sponsor:

Its 1937 in what was once the USA, and Chancellor Hitler is on a "goodwill" tour of the Industrial States of America. En route from Minneapolis to Chicago, Hitlers personal FW200 gets a little too close to the Peoples Collective border, and the Collective decides to take action. You can fly escort for Hitler, pilot a Collective Scout Blimp, or jump into the fray as a Pirate or Mercenary!

Event: DGS Games Paint and Take Competition        Rules:

Period/Era: 2 hours       Scale: 32mm

GM: Jason Moore       Club:        Sponsor: DGS Games llc

Participants will receive a figure to paint and enter into competition -- once judging is over they are free to keep their figure each session has a different figure

Event: Don Sit Under the Apple Tree...: The Boccage 44        Rules: Force on Force

Period/Era: WW2       Scale: 20mm

GM: Steve Hood       Club:        Sponsor:

The 29th Inf Div has made it off the beach to find themselves in the maze of hedgerows called the boccage. Can you get out or will you find death around the next corner?

Event: Eagles to Glory Demo        Rules: Eagles to Glory

Period/Era: Napoleonic       Scale: 10mm

GM: Nick & Chris Wilkowski       Club:        Sponsor:

Come learn how to play eagles to glory. While the mini campaign is going we will have a demo game setup to teach and explain how to play eagles to glory. Games should only last 30 minutes to an hour so if you have time stop on by.

Event: Eagles to Glory Mini Campaign        Rules: Eagles to Glory

Period/Era: Napoleonic       Scale: 10mm

GM: Nick and Chris Wilkowski       Club: Second Hand Lions       Sponsor:

Grand tactical Napoleonic mini campaign. This will consist of 3 smaller battles (2vs2) that will lead up to a final showdown between the French and Prussians. Be careful because your actions in one battle will have consequences in another. Each player will control several divisions or even an entire corp. The final battle in Session 4 will be reserved for those that participate in one of the 3 smaller battles.

Event: Fiend of the Forest        Rules: Brightsword

Period/Era: Fantasy       Scale: 32mm

GM: Mike Turner/Jon Cleaves       Club: DGS       Sponsor: DGS

Join DGS Games as we take you to the World of Faelon. Be one of six heroes as they adventure into the forest to determine the whereabouts of the missing matchmaker and the village girls. Learn a new D30 role-playing and battle game system with figures and gaming aids provided. The Adventure is conducted in two parts; Scene 1 introduces the heroes to the situation as they begin their investigation and journey through the forest. Scene 2 completes the quest as the heroes confront the culprits deep in the heart of the forest

Event: Full Metal Heroes        Rules: Full Metal Heroes

Period/Era: WWII       Scale: 28mm

GM: James Bland       Club:        Sponsor: www.victoryforce.com

Full Metal Heroes is a WWII miniatures game using the Choose Your Rules Game System. You will be playing in a pre-release game. The Game will be introduced for sale to the public late 2010. The game is designed to appeal to all types of WWII gamers. The scenario will be set in late WWII Europe and give the players a taste of the game system. Players will have the chance to have their name included in the list of play testers when the game is published.

Event: GAME OVER MAN! ALIENS        Rules: Leading Edge "This Time Its War"

Period/Era: Sci FI Movie Thriller       Scale: 54mm

GM: Ken Van Pelt       Club: Secondhand Lions       Sponsor:

"The Reactor Room" Nine + marines vs. the aliens in their lair.

Event: Jolly Roger        Rules: Homegrown

Period/Era: Golden Age of Piracy       Scale:

GM: Donald Lewis       Club: Ravens Role Playing Gamers       Sponsor: Benedictine College

Ahoy Capt’n! Welcome Aboard! The repairs are nearly finished, and the boys in town have picked up some rumors. They say treasure lies buried in those nearby islands. But be warned Capt’n, there are other seadogs seeking to plunder these waters, and the King’s dreadnaughts have been sited near port. Aye but don’t worry Sir, you’ve led us through worse than this before, that’s why we elected ye Capt’n. Argh! The wind be picking up sir, what be your orders?

Event: Knapps DDay        Rules: HomeGrown

Period/Era: WW2       Scale:

GM: George Knapp       Club:        Sponsor:

George Knapps famous D-Day game. This will be run continuously on Friday and Saturday so just stop on by.

Event: LEYTE GULF WW2 Naval        Rules: Leyte Gulf

Period/Era: WW2       Scale:

GM: Harold Morgan       Club:        Sponsor: Harolds Old Games

Lou Coatneys "Leyte Gulf" WW2 Naval Battle Simple easy rules, multiple players (4-8), CVs, BBs, CVEs, CAs, Transports, Subs, Land-based airstrikes, carrier air-strikes, kamikazes, semi-hidden units ( if you don "spot it in recon you canned attack it" ! ) , daylight & night-time move, search, battles ! This game is available as a "free-download" at www.GROGNARD.com under "free shareware games" for your own copy to keep.

Event: Objective Y        Rules: Modified Battleground WWII

Period/Era: WWII       Scale: 20mm

GM: Duane Fleck       Club:        Sponsor: Syr Hobbs Wargames

Elements of the 82nd Airborne attempt to hold an important road junction to prevent Axis forces from reaching the beaches of Gela, Sicily, July 10, 1943

Event: Open Board Gaming        Rules:

Period/Era: Various       Scale: 0

GM: Jody Moore       Club: Organization of Strategic Gamers       Sponsor:

Bring your game or let us teach you any of the dozens of games provided in our library! Play great hits before you buy them - Carcasonne, Runebound, Rumis and many many more. Friday and Saturday only.

Event: Paint-n-Take        Rules:

Period/Era: All Periods       Scale: 0

GM: Organization of Strategic Gamers       Club: OSG       Sponsor:

Set down and paint up a figure that you then take with you. We supply everything except the person.

Event: Pirates Ho        Rules: Nelsons War

Period/Era: 1875       Scale: 1/2400

GM: Jeff Smith       Club: Northland Wargamers       Sponsor: Above & Beyond Games

Command a Warship chase the Pirates or chase the British, you decide. The British Commander has been tasked with the honor of cleaning the local waters of the Pirates. While the pirates just want to have there fun in the sun.

Event: Planet of the Apes        Rules: GASLIGHT

Period/Era: Future       Scale: 25mm

GM: Matthew Sell       Club:        Sponsor:

The apes have pushed into the Forbidden Zone, soon they will know why it is so called.

Event: Reaper Warlord Open Play        Rules: Reaper Warlord

Period/Era: fantasy       Scale: 28mm

GM: Dawn Duperault       Club:        Sponsor:

Bring your 500 to 1000 point army and play against others, or learn the basics of the game. Well be here all day for pickup games.

Event: Russo-Turkish War Battle        Rules: Fields of Honor

Period/Era: 19th Century European: 1877-78       Scale: 15mm

GM: Michael Machell       Club: Lawrence Wargamers       Sponsor:

This is an obscure, but interesting 19th century European imperial war between the expansionist Russian Empire and the "sick man of Europe", the Ottoman Empire. The Russians hoped to exploit the weakness of the decrepit Turks to re-establish an Orthodox Christian presence in the Dardanelles and in Constantinople. When Slavic peasants in Turkey revolted in 1875, Pan-Slavic rebellion in the Balkans gave Russia an excuse to march into Bulgaria and assault Turkish forts along the Caucasus border region. Battles of the Russo-Turkish War feature the Turks on the defensive, often in mountain-top defenses guarding vital passes. This scenario will offer players the opportunity to command the steadfast Russian invaders or direct the desperate Turkish defenders hoping to stall the Russian advance.

Event: Seize and hold        Rules: Homegrown

Period/Era: WWII       Scale: 28mm

GM: Bob and Michael Rielly       Club:        Sponsor:

Early on June 6th US paratroopers drop onto a small bridge. Their mission - seize and hold the bridge until reinforcements arrive. The Germans however are coming and no one knows when or where.

Event: Steve Jackson Games Demos        Rules: Steve Jackson Random Games

Period/Era: Board Games       Scale: O

GM: Andrew Dawson       Club: Pulp Fiction       Sponsor:

Look in the box and ask to play a game, including Frag, Munchkin, Munchkin Quest and more.

Event: STNG-Red Alert Disk Wars        Rules: Red Alert Disk Wars

Period/Era: Future       Scale: Disks

GM: David Yates       Club: Northland Wargamers Elite       Sponsor: The Basement

You might of missed this one as it was only out for a year. Starship combat in the Star Trek Next Generation, era. Easy to learn and play. Pick your faction, then a ship, add crew and ship upgades and its on. Photon torpedoes, phasers, disruptors, and boarding parties. No rulers, hexes or dice, just disks.

Event: The Hunting Party        Rules: Canvas Eagles

Period/Era: WW1       Scale: 1/72

GM: Doug Pappert       Club: Northland Wargamers Elite       Sponsor:

A flight of Dr 1s has found their first prey of the day. But, is it more than they can handle?

Event: Tournament of Champions        Rules: WHFB 2nd edition....sorta

Period/Era: Fantasy       Scale: 28mm

GM: Frank Bua       Club: Wolfguard Gaming Club       Sponsor:

Take to the field of honour with a single character. You could be a mage, with the power to control fire - a warrior, clad in steel - or a goblin, trying to control his unpredictable squig mount. The object? Survive! Over all winner is the character who collects the MOST KILLS!!!

Event: Trouble in Randistan        Rules: GASLIGHT

Period/Era: Victorian       Scale: 28mm

GM: Randy Seybert       Club:        Sponsor:

The tribes of Randistan have been heading towards a revolt spurred on by the mysterious Sanwar of the desert and now, with their help, its time. The German commander of the area has sent an expedition equipped with the new walkers to snuff out the rebellion and capture the Khan. Will they succeed??

Event: War Rocket        Rules: War Rocket

Period/Era: Pulp Sci-Fi       Scale: 6mm

GM: John Izbrand       Club:        Sponsor:

This is an introduction to Hydra Miniatures new pulp sci-fi game of War Rocket. If you remember Flash Gordon or Buck Rogers, youll want to try good this.

Event: warlands        Rules: warlands

Period/Era: post apoc       Scale: 20mm

GM: donnie & phillip       Club: northland wargamers elite       Sponsor:

battle for survival on post apocalyptic hiway of death in modified vehicles. in search of liquid gold guzzoline

Event: Zombies in the Labs        Rules: Ambush Alley/ Ambush Z

Period/Era: Modern/ Horror       Scale: 15mm

GM: Alex Gluck       Club:        Sponsor:

Three teams, one goal each. Gather the most points by the end of the game and win, but be worn, the Zombies are not the only ones who want you killed.

Event: Zulus at Dawn        Rules:

Period/Era: Colonial Africa       Scale: 25

GM: Toby Giesel       Club: HATSOFF       Sponsor:

Play Zulu or British, defend the frontier and the supply lines for Queen and country.

 

 

 

Sponsors

Please thank the following individuals and businesses for their support of Recruits, either through volunteer service or from prize support donations even if they are unable attend our show.  Thank You!
Ambush Alley Games

Bakers Cards, Books and Games

DGS

Eskews Fine Jewelers

Game Cafe

Gamer Ground

George Knapp's Books & Figs

Guardtroll-T's

JC Figures

Lee's Summit High School

Meta-Games Unlimited

Micro-Panzer

Mike's Wargamers Bazaar

Neo-Forge

Pulp Fiction Comics & Games

Rebel Minis

RLBPS

Syr Hobbs Wargames, LLC

The Kobold's Corner

Victory Force Miniatures

Wargamedownloads

 


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Some Scripts Copyright © 2006-2008  [MTS]
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Revised: Jan 25, 2009.